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For 2023 (and 2024 ...) - we are now fully retired from IT training.
We have made many, many friends over 25 years of teaching about Python, Tcl, Perl, PHP, Lua, Java, C and C++ - and MySQL, Linux and Solaris/SunOS too. Our training notes are now very much out of date, but due to upward compatability most of our examples remain operational and even relevant ad you are welcome to make us if them "as seen" and at your own risk.

Lisa and I (Graham) now live in what was our training centre in Melksham - happy to meet with former delegates here - but do check ahead before coming round. We are far from inactive - rather, enjoying the times that we are retired but still healthy enough in mind and body to be active!

I am also active in many other area and still look after a lot of web sites - you can find an index ((here))
Tk - laying out your GUI with frames, pack and grid

Using Tk (in Tcl or in Perl), you create a number of components that you want to display as part of your GUI (Graphic User Interface) using commands such as button, label and canvas. These components are known as widgets.

Once you've created your widgets, you need to use a geometry manager to tell the program how to display them in relation to each other - and there are three such geometry managers.

pack allows you to place your widgets in a row or column

grid allows you to place your widgets in a matrix

place is rarely used, and gives you the ability to place widgets by pixel or by the proportion of the way across the window that you want them to appear.

Pack, grid and place don't on their own provide you with the full flexibility to lay out more complex windows. For a complex layout, you'll split the parent window into a series of frames which you will pack or grid, and then you'll pack or grid the individual widgets into the frames. If necessary, you can nest frames several layers deep.

If you're a designer laying out your GUI, where should you start? With a sketch on a sheet of paper (or a whiteboard). Look to see if the WHOLE layout can be achieved by using a single pack or grid ... if not, look for places where you can draw a line between widgets RIGHT ACROSS the window. These lines are the first level of splitting you GUI down into frames.

If you can draw lines RIGHT ACROSS, both horizontally and vertically, then you'll use the grid geometry manager for your root window. If you can draw ONLY horizontal or vertical lines, then you'll use pack.

Repeat the design process, frames within frames, until each of your remaining subframes is a simple grid or pack in its own right, or is a single widget.
(written 2006-06-30)

 
Associated topics are indexed as below, or enter http://melksh.am/nnnn for individual articles
T220 - Tcl/Tk - Frames and Other Topics
  [1335] Expanding a grid - Tcl/Tk - (2007-09-07)
  [1471] Cliff Lift simulator- Lynton to Lynmouth - in Tcl/Tk - (2007-12-14)
  [4459] Managing the window size (and layout) in Tcl/Tk - (2015-03-12)

T218 - Tcl/Tk - Geometry Managers
  [212] Tcl/Tk (wish) Grid layout example - (2005-02-12)
  [445] Sticky news - (2005-09-15)
  [1340] Tk locks up - 100% c.p.u. on a simple program (Tcl, Perl, Python) - (2007-09-09)
  [1470] fill and expand on Tcl/Tk pack command - (2007-12-13)


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This is a page archived from The Horse's Mouth at http://www.wellho.net/horse/ - the diary and writings of Graham Ellis. Every attempt was made to provide current information at the time the page was written, but things do move forward in our business - new software releases, price changes, new techniques. Please check back via our main site for current courses, prices, versions, etc - any mention of a price in "The Horse's Mouth" cannot be taken as an offer to supply at that price.

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