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Books by David M. Bourg in our library
TITLE
Physics for Game Developers
EDITION
1st
ISBN
0-596-00006-5
PUBLISHED
2001
LEVEL(S)
3 and 4 [about levels]
Order Physics for Game Developers from amazon.com
SYNOPSIS
Colliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly ... more

ABOUT THE AUTHOR

David M. BourgAs a naval architect and marine engineer, David M. Bourg performs computer simulations and develops analysis tools that measure such things as hovercraft performance and the effect of waves on the motion of ships and boats. He teaches at the college level in the areas of ship design, construction and analysis. On occasion, David also lectures at high schools on topics such as naval architecture and software development. In addition to David's practical engineering background, he's professionally involved in computer game development and consulting through his company, Crescent Vision Interactive. Current projects include a massively multiplayer online role-playing game, several Java-based multiplayer games, and the porting of Hasbro's "Breakout" to the Macintosh.

Total of 1 books listed out of a total of 609 books

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